Weapons are used to deal damage to enemies.
Every weapon is crafted (except the Regulator, which is the starter weapon) and upgraded on the Workbench via obtaining parts from ships. Each weapon has it's own "Hunter" to ease the player in terms of locating their required ammunition.
List of Weapons (along with upgrades)[]
- Regulator
- Hefty Regulator (1st)
- Swift Regulator (2nd)
- Legislator (final)
- Stapler
- Senior Stapler (1st)
- Head Stapler (final)
- Toaster
- Roaster (final)
- Riveter
- Riveter Pro (final)
- Nebulator
- Uberlator (final)
- Bushwhacker
- Fastwhacker (1st)
- Boomwhacker (final)
- Spiker
- Germspiker (1st)
- Virspiker (final)
- Banger
- Big Banger (final)
- Clusterflack
- Clusterfluck (final)
- Rad Spiker
- Glow Spiker (final)
- Zapper
- Cow Zapper (1st)
- Herd Zapper (final)
- Kittybot
- Unstable Kitty (final)
- Rifter
- Hyper Rifter (final)
- Bouncer
- Scrambler
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